I love horror and survival murder mystery stories, so the moment I realized this game existed it went straight into my cart. Prior to purchasing this game I had a resolve to cut back on buying games until I got through some of my backlog, with the only exception being my Dragon Quest VI pre-order. But my excitment for 9 Hours 9 Persons 9 Doors (lets say 999 for short) was through the roof, and I knew it would get played as soon as I finished my current game at the time (Dragon Quest IV). This is the first game in the longest time that I’ve actually purchased and defeated within a few months of its initial release. I’m an official video game slow poke, I often start something and play it off and on for a year.
Plot Introduction
Junpei is a college student that wakes up locked in a room in the basement of a boat. The last thing he recalls is being knocked out with gas by a masked/hooded person in his room. Now he and 8 other people are going to be forced to play a puzzle game of life and death (The Nonary Game) in order to escape a sinking boat. How were these people chosen? Why is this game being put on? Who is responsible for creating such an elaborate death trap? These are all questions Junpei hopes to answer and still escape with his life. This game has multiple endings, and which one you get on a playthrough is based on the decisions made by you.
The puzzles reminded me of the puzzles in Professor Layton, but there are far less to solve in this game. The main difference in puzzles is that in 999 one puzzle often links directly to another, and you have to find tools to use to solve the puzzle. Basically each room is a set of puzzles, and all of the puzzles within each room lead up to reaching the final room puzzle. For me, having less puzzles was a great trade off for the plot I got in return. I’m more motivated in solving puzzles if I know some meaty plot information is waiting for me once I do. As much as I enjoyed Professor Layton and The Curious Village, I wouldn’t say that any of the plot was “meaty”.
The facial expressions and character designs reminded me of Phoenix Wright. Each character has art done for say half a dozen facial expressions, and as the conversation goes on the animation just switches between these expressions. I know other JRPGs employ this method but it still reminded me of Phoenix Wright more. I liked all of the character designs, although one outfit was particularly distracting. I couldn’t figure out how that top was covering the most important part of the boob when seeing her from different angles. My theory is that she must have had them surgically removed.
Despite the fearful situation everyone is in, the game has a sense of humor that I enjoyed. I also liked how I slowly got to know each of the characters’ personalities and their backgrounds. At one point in the game one of the conversations actually made me laugh out loud. I think that scene is best enjoyed while playing the game, but if you have no intentions on playing it anyway you can enjoy a video of the conversation here. The game’s narration is great too, horrific scenes are typically off screen, but the internal dialogue of the Main Character (Junpei) probably paints a far more fearsome image in the player’s mind than any artist could hope to accomplish, and still stay within the spirit of the game.
I loved this game, and if Aksys ever makes another well done survival/murder mystery game I’ll look forward to it with a lot of enthusiasm. In the meanwhile I’ll try some of their other games that seem similar. Growing up I searched for games like this one, I played Myst and some Nancy Drew video games for example, but none of these games felt even close to holding a candle to motivating me like this game has. I can’t remember the last time I loved a game so much that I’d give up an entire weekend just to play it. I plan on playing Theresia (also by Aksys) next, but I’m not confident that it will equal 999.
Spoiler Free Tips/Advice:
1) Scribble down the answers to the puzzles you solve, especially the ones in the beginning. It’s likely that you’ll have to solve them multiple times until you make the right choices to get to the ending you want to see.
2) Keep an eye out for items that seem to have a purpose, but don’t directly relate to solving the puzzles at hand.
3) Don’t worry too much about trying to get to the better endings right away, interact how you want to with the other characters and rooms. Once you play something through once, you can fast forward converstions you’ve already witnessed. I happened to get to the endings in an order where each was better than the last, and I really enjoyed that.




#1 by radiant on January 28, 2011 - 11:25 pm
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Excellent review! I couldn’t agree more! I really enjoyed 999 too, and was the game I was playing while in Singapore.
I take it you got all the endings? My favorites were definitely the axe ending, and the final ending.
It’s great how all the plot devices are relevant, and get you thinking. Even the whole idea of you playing the game multiple times is built into the plot (very clever!)
There are huge discussions on the gameFAQ boards about the plot and the various meanings behind certain things. I also love how some of the information is indeed factual, or loosely based on fact.
The music was great too! OMG I loved the music. This is probably one of the best visual novels I’ve played on DS.
Did you know that the creators of 999 released a PC visual novel that’s supposed to be just as good? I think it’s called Ever17 or something. Check it out!
I loved Theresia too. You’re going to enjoy it. The puzzles aren’t as involving as 999 or Layton though. It’s more like a point and click adventure. Still pretty cool though.
You may also like Hotel Dusk. ^_^
#2 by Blowfish on January 29, 2011 - 1:40 pm
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I still hope to pick the game up somewhere since I first generally like these kinda games and second its written by the Guy who also did Ever17!
If you didnt play Ever17 yet i highly recommend it.Its a normal Visual Novel though but the theme is pretty much the same with some people trapped inside an underwater theme park thats about to collapse in a few days.
#3 by Fabrice on February 1, 2011 - 9:43 pm
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I hope this becomes an anime >.<
#4 by lovelyduckie on February 2, 2011 - 8:43 am
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@ radiant – The axe ending was wonderfully chilling for me. The first ending I got was knife, then axe, then submarine, and I’m sure you can guess the order of the rest. When I get home I should go on the gameFAQs board (if I can remember). My work is amazing at filtering out all web sites related to video games, otherwise I’d pop by on my break. I started Theresia, I admit the graphics are uummmm…even less than what I was expecting. But I think I’ll enjoy this game nonetheless. I also happen to own Hotel Dusk, I may play that sometime soon as well.
@ Fish + Radiant – I MUST figure out a way to play Ever17 now. The only legit copies I could find were $150. Or if it’s an over the top birthday gift someday. I really don’t think any video game is worth $150, but I would like to own it legitimately in some way. But in the end if there is no solution at under $50 I guess I’ll search for a torrent.
@ Fabrice – I’d probably skip it if it were an anime only because knowing the ending already wouldn’t make it enjoyable for me.
#5 by radiant on February 4, 2011 - 5:03 pm
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if it did become an anime, I’d probably watch it anyway. There’s bound to be changes. It would be interesting to see them incorporate the multiple ending idea too, and it would make perfect sense.
Clover: “Junpei…? Junpei…? Junpei…?” damn I love her. That ending totally pulled me in, and I would have done exactly the same thing as Junpei.
Yes, Theresia is a little bit underwhelming graphically. But I was still drawn into the still-frame art and the victorian style. The story also drew me in, as you learn more and more about your character.
#6 by bluedrakon on February 5, 2011 - 7:15 pm
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The last puzzle game I played was . . . no can’t remember the name of it as was for the PC and quite popular in the day.
Oh well, glad you had fun and sounds intriguing, but not much of a gamer. The name however is awesome, like the 999 idea
#7 by Yi on February 19, 2011 - 3:45 am
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Ooh, this piqued my interest. I rarely play games, but this is just my cup of tea. I love detective/ puzzle games. How I wish I have a DS.
#8 by cutiepink on May 13, 2011 - 6:10 pm
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DEFINITELY pick this up. There is a lot of writing, and one of the endings is just a severely cut off version of the main ending, but all the other endings are so awesome. You start to pick favorite characters..GREAT INFORMATION ..Thanks for this blog!!:D